21/11/22
Programming Blog » Devlog
This week I tried to create a simple class for a poly cube and have cubes of different dimensions spawn into the scene simultaneously. It isn't completely polished as an error code pops up regarding line 15 and having height as an unexpected keyword.
import maya.cmds
class myCube:
def __init__(self, height, width, depth):
self.height = height
self.width = width
self.depth = depth
def createCube(self):
cmds.polyCube()
Cube1 = myCube(20, 10, 10)
Cube2 = myCube(40, 10, 10)
Cube1.createCube(height = 20, width = 10, depth = 10)
Cube2.createCube(height = 40, width = 10, depth = 10)
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