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Devlog
28/11/22
November 28, 2022
by
jacquespierce
Today I went through my previous lines of code to add small, short notes besides different scripts and commands to be able to remind myself in the future should I forget what specific parts of code do...
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21/11/22
November 28, 2022
by
jacquespierce
This week I tried to create a simple class for a poly cube and have cubes of different dimensions spawn into the scene simultaneously. It isn't completely polished as an error code pops up regarding l...
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14/11/22
November 28, 2022
by
jacquespierce
This time I wanted to add a slider to my pyramid creator window to adjust the size of the pyramid. This involved editing previous code in order to implement it and have it work correctly. The code for...
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07/11/22
November 28, 2022
by
jacquespierce
This session I was focused on creating a window where upon pressing a button on it would create a pyramid formed of cubes, with each cube that was stacked on top of the old one was smaller to get the...
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24/10/22
November 28, 2022
by
jacquespierce
Quiz Answers 1) C . 2) D . 3) D - 4) B . 5) B . 6) B - D 7) A - D 8) B - A 9) B . 10) D . 11) C - B 12) A . 13) D . 14) A . 15) B . 16) B - C 17) D . 18) D - C 19) B . 20) B ...
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17/10/22
October 17, 2022
by
jacquespierce
In this fourth week I started by completing the functions exercise on W3Schools and trying to understand how to create and name a function, alongside using arguments. After that, I used the following...
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10/10/22
October 17, 2022
by
jacquespierce
The third session involved creating a window and adding buttons within it, also giving them a function. Starting with import maya.cmds, the next lines of code to make were: window = cmds.window( title...
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03/10/22
October 17, 2022
by
jacquespierce
This session involved more getting used to the software and how to code within it, and how the code could be manipulated to do what the user wants. This included changing the shape to be spawned, the...
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26/09/22
October 17, 2022
by
jacquespierce
For the first time using Python in Maya, I was mainly getting used to the basic commands and seeing what everything did. The first line I put in was "import maya.cmds", to let Maya know that I wanted...
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